Tools
Interactive calculators and pickers built on verified in-game data. Every output is something you could derive yourself from the published stats — the tools just do the math instantly and consistently. No DPS guesses, no fake fire rates, no fabricated numbers.
Updated
TTK Calculator #
Pick a primary weapon and a target unit, get exact body-shots-to-drop and magazine sufficiency in one screen. Includes the full 4×4 reference matrix and an explicit list of what is not calculated (DPS, range falloff, headshots) and why.
Map Strategy Picker #
Pick a map, see how each of the four classes performs on it — class fit, primary weapon’s range match, and the one-line tactical role. Data extracted from the per-unit cards on each map page, consolidated for at-a-glance lookup.
Why tools, not just guides #
A guide tells you that Sniper’s TG-87 needs 3 shots to drop an Enforcer but only carries 2 per magazine. A tool lets you verify it in one click, and then ask the same question about 15 other matchups in the next ten seconds. Tools compress reading into selecting — useful when you’re mid-match and need to know now rather than read a paragraph.
What unifies every tool on this page: the inputs and the math are both visible. You can see exactly which numbers go in and what formula produces the output. If we don’t have verified data for something (rate of fire, headshot multipliers), we say so on the tool’s page rather than synthesizing a plausible-looking number. That’s the editorial rule for every tool that lands here.